Maya


While doing Digital Cinema Studies I've also been watching training videos on Maya. They have been rather good in demystifying the application, which is incredibly complex. Demystifying is only half the battle. So now it doesn't look like some alien spaceship and I can work out what it does, how it works and how tasks are broken up. I still can't really use it. I could try but I really need to do some actual making tutorials. I think I'll understand them much better though having watched the videos that I watched. It's like learning phonetics before trying to learn a language. You'll be better at it if you learn the building blocks. Our animation teacher resigned to take on a commercial role so that leaves it all up in the air anyway. That actually leaves me with hope. The new tutor has sent out a questionnaire to get a feel for things. I'm going to give very direct feedback. It's rather unfair to have been loaded with such a heavy project with heavy expectations in a heavy application for a 15 point paper when I have other things to do and not even know the first thing.